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Ridradegorn Information


'EVOLVING'

The dragons have proved the theory that every possibility is carried out in another universe.
When the Dragonrider Z'bet (with Caranth) went to acquire advanced computer technology from DS9 (in the 24th century), she thought she was going to the future, but in actual fact she had gone to another universe. When she and Caranth came to realise this, they 'evolved' - they no longer saw any barriers. Time, space, and now different universes were no obstacle. It is not truly understood why, but with this evolution the dragon Caranth was able to relinquish his physical form and appeared as pure energy and mind (a floating, glowing ball of energy about half the size of a football). He was then able to enter Z'bet, and their minds completely merged as one. The Z'bet's eyes glowed the colour of her dragon - this was the only thing that could show that this had occurred.
The new entity was named a "Ridradegorn" - a combination of the two words "Rider" and "Dragon" - to show that the two entities had merged together into one.


APPEARANCE

Later, after experimentation, it was found that this joint entity could also merge physical appearance - to become a humanoid the same size as its humanoid part. This merged form is humanoid in appearance, with the following additions:-

* Wings large enough to fly with
* A tail
* Three talons (which can be extended from the primary knuckles) on each hand
* Identical talons on the feet
* Draconic ears
* Large canine teeth
* An extra stomach for fire-stone or eggs
* Both humanoid and draconic sexual organs

Ridradegorns can manifest themselves as M- Ridradegorns (mentally combined ridradegorns - only the eyes change), P- Ridradegorns (physically combined ridradegorns - the two minds occupy the same body but are not merged), and MP- Ridradegorns ( ridradegorns combined both mentally and physically).
Dragons which have condensed down to their energy form have the ability to rearrange themselves as humanoid, which also seems to be a fixed appearance individual to them. The humanoid dragon does not look like its rider. This is a rare occurrence; generally it isn't bothered with.


/BETWEEN/

This is the principal by which all dragons travel large distances. It is movement through a different dimension. To go /between/ , you require a mental image of the place you wish to go to. A nice, clear picture is helpful if you wish to end up in the right universe at the right time. Dragons instinctively know how to go /between/ given the instruction and an image. /Between/ ing can be done across distances, time and between alternate universes.
/Between/ ing takes eight seconds for locations on the same planet. While /between/ , there is complete sensory deprivation except for a general awareness of cold. Very long trips on dragonback take longer, and as you cannot breathe /between/ , oxygen deprivation may become a problem. Dangerous lengths can become a problem either in distance (interstellar distances or right across solar systems may be problematic), in time, or between universes. It is possible to abort the journey when /between/ by giving a new picture, but it is very difficult. Ridradegorns , like D-kelabirath, take eight seconds whatever the conditions - this solves the problem of dangerously long /between/ journeys - and find it easier to return from 'wrong' locations.
The clear picture is especially necessary for ridradegorns , as they have a tendency to end up in the wrong universe with the slightest provocation (as it is easier for us to switch universes, and most alternate places are very similar in appearance). It's best to ask another ridradegorn who's already been there to get a current picture.